Shaders

Beginning in the summer of 2026, I began developing a portfolio of shaders, designed to demonstrate my competency with graphics programming, and hopefully land me a job developing graphics for EDM concerts. These programs are displayed in order of their creation, and include both 2d and 3d graphics.

Attractor

generates geometric patterns using an iterated function system

Launch

Circles

A series of circles that appear inside of each other. this is originally from a scratch project from like 2016

Launch

Sphere

A cube normalized to a sphere, and then projected into clip space, with some squares removed

Launch

WavyMountain

A simple 2d wave effect applied to an image of a sunset over a mountain range in boulder

Launch