Beginning in the summer of 2026, I began developing a portfolio of shaders, designed to demonstrate my competency with graphics programming, and hopefully land me a job developing graphics for EDM concerts. These programs are displayed in order of their creation, and include both 2d and 3d graphics.

A series of circles that appear inside of each other. this is originally from a scratch project from like 2016
Launch
A cube normalized to a sphere, and then projected into clip space, with some squares removed
Launch
A simple 2d wave effect applied to an image of a sunset over a mountain range in boulder
Launch